- Fe - Admin Abuser Gui Script (2027)

-- Variables for dragging local dragging = false local dragStart = nil local startPos = nil

createHeader("🎮 MISC ABUSE")

local uiPadding = Instance.new("UIPadding") uiPadding.PaddingLeft = UDim.new(0, 10) uiPadding.PaddingRight = UDim.new(0, 10) uiPadding.PaddingTop = UDim.new(0, 10) uiPadding.PaddingBottom = UDim.new(0, 10) uiPadding.Parent = scrollFrame

-- Initial player list update task.wait(0.5) updatePlayerList() - FE - Admin Abuser Gui Script

-- Create GUI gui.Name = "AdminAbuseGUI" gui.ResetOnSpawn = false gui.Parent = CoreGui

-- Noclip toggle local noclip = false local noclipConnection = nil local function stopNoclip() if noclipConnection then noclipConnection:Disconnect() noclipConnection = nil end noclip = false end

-- Print to console print("FE Admin Abuse GUI Loaded Successfully!") This script provides a complete admin abuse interface with several key command categories: -- Variables for dragging local dragging = false

-- Kill button createButton("🔪 INSTANT KILL", Color3.fromRGB(200, 50, 50), function() if selectedPlayer and selectedPlayer.Character and selectedPlayer.Character:FindFirstChild("Humanoid") then selectedPlayer.Character.Humanoid.Health = 0 elseif selectedPlayer then -- Fallback: try to kill when character loads local character = selectedPlayer.CharacterAdded:Wait() character:WaitForChild("Humanoid").Health = 0 end end)

-- Content Frame contentFrame.Name = "ContentFrame" contentFrame.Size = UDim2.new(1, 0, 1, -35) contentFrame.Position = UDim2.new(0, 0, 0, 35) contentFrame.BackgroundTransparency = 1 contentFrame.Parent = mainFrame

local topCorner = Instance.new("UICorner") topCorner.CornerRadius = UDim.new(0, 8) topCorner.Parent = topBar 10) uiPadding.PaddingRight = UDim.new(0

-- Bring to me createButton("📦 BRING TO ME", Color3.fromRGB(150, 100, 200), function() if selectedPlayer and selectedPlayer.Character and selectedPlayer.Character:FindFirstChild("HumanoidRootPart") and LocalPlayer.Character then local myPos = LocalPlayer.Character.HumanoidRootPart.Position selectedPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myPos + Vector3.new(0, 3, 0)) end end)

-- Function to create a section header local function createHeader(text) local header = Instance.new("TextLabel") header.Size = UDim2.new(1, 0, 0, 25) header.BackgroundTransparency = 1 header.Text = text header.TextColor3 = Color3.fromRGB(255, 120, 120) header.TextSize = 14 header.Font = Enum.Font.GothamBold header.TextXAlignment = Enum.TextXAlignment.Left header.Parent = scrollFrame end

-- Close and minimize local minimized = false local originalSize = mainFrame.Size

-- Function to update canvas size local function updateCanvas() local contentHeight = 0 for _, child in ipairs(scrollFrame:GetChildren()) do if child:IsA("TextButton") or child:IsA("TextLabel") then contentHeight = contentHeight + child.Size.Y.Offset + 8 end end scrollFrame.CanvasSize = UDim2.new(0, 0, 0, contentHeight + 20) end

createButton("👁️ LOOP TELEPORT (FOLLOW)", Color3.fromRGB(200, 150, 50), function() if not selectedPlayer then return end if following then stopFollow() else following = true followConnection = RunService.Heartbeat:Connect(function() if selectedPlayer and selectedPlayer.Character and selectedPlayer.Character:FindFirstChild("HumanoidRootPart") and LocalPlayer.Character then selectedPlayer.Character.HumanoidRootPart.CFrame = LocalPlayer.Character.HumanoidRootPart.CFrame end end) end end)