-- Get the player's character local player = game.Players.LocalPlayer local character = player.Character
-- Loop through each cat for _, cat in pairs(cats) do -- Check if the cat is within range if (character.HumanoidRootPart.Position - cat.Position).Magnitude <= findDistance then -- Collect the cat cat:Destroy() print("Cat found!") end end end -FREE UGC- Find All Cats- OP SCRIPT -AUTO FIND-
-- Configuration local findDistance = 50 local waitTime = 1 -- Get the player's character local player = game