Goanimate Wrapper 2.0.0 Official

project.render_mp4("sales_pitch.mp4")

project = Project( title=str, fps=int (default 24), resolution=(width, height), theme="light"|"dark" ) A continuous timeline segment. goanimate wrapper 2.0.0

scene = Scene( duration=float, # seconds background=str|dict, # asset id or color music=str, # background audio asset id transition="fade"|"cut"|"wipe" ) Represents a Vyond character with rigging. project

Full reference: https://goanimate-wrapper.readthedocs.io After installation: from goanimate import Project

char = Character( id=str, # unique per scene style="business_female"|"casual_male"|etc, position=(x, y), # screen percentage or px scale=1.0, facing="left"|"right" ) char.set_expression("happy"|"sad"|"angry"|"surprised") char.set_pose("standing"|"sitting"|"walking") char.look_at(target_x, target_y) 4.4 Actions & Timeline Events Actions are timed behaviors.

from goanimate import Project, Character, Scene, Action project = Project(title="My First Video", fps=24) Create a character bob = Character(id="bob", style="modern_business", position=(100, 300)) Define a scene scene1 = Scene(duration=5.0, background="office_desk") scene1.add_character(bob) scene1.add_action(bob, Action.WAVE_HAND, start=0.5, end=1.5) scene1.add_dialog(bob, "Hello, world!", start=1.0, end=3.0)

This guide provides a full blueprint for building and using a GoAnimate-style wrapper. Adapt the asset IDs, TTS engine, and rendering backend to your actual target platform.