If your server has MP3 active (Singapore – Ghost Ship), it’s godly from 50–80. Mobs have low HP, high density, and drop Reindeer Milk. Downside: often crowded.
– stop everything and head to Lion Heart Castle (LHC) . Level 110–140: The LHC Era (Party Play Zone) Why LHC? Mobs have 150k–300k HP, give 3–5k base EXP, and spawn rapidly. Party bonus (party of 4–6) multiplies EXP by 1.5x–2x. This is the fastest training in v111 by far. LHC Maps (by level) | Map | Mobs | Level | Optimal party size | |-----|------|-------|--------------------| | Crocky’s Nest (lower) | Crocky (Lv. 115) | 110–120 | 4+ | | Crocky’s Nest (upper) | Red Crocky (Lv. 118) | 115–125 | 4+ | | Battlefield of Flame | Chief Crocky (Lv. 123) | 120–130 | 6 | | Battlefield of Water | Guard Crocky (Lv. 126) | 125–135 | 6 | | Battlefield of Darkness | Capt. Crocky (Lv. 130) | 130–140 | 6 |
Do “The Path of the Dragon” pre-quests at 60 to unlock Horntail later. Level 70–90: AoE Dominance Goal: 4th job at 100, so now you’re optimizing mobbing skills. Best Spots | Level | Map | Mobs | Best for | |-------|-----|------|----------| | 70–80 | Magatia: Laboratory (Alcadno) | H01–H03: Neo Huroids, Harps | Great EXP, flat maps. | | 75–85 | Leafre: Nest of the Ancient Dragon I–III | Skelegon, Skelosaurus | Dangerous (touch damage high), but insane EXP. Use elemental resists. | | 80–90 | Herb Town: The Garden of Darkness I–III | Dark Stone Golems, Axe Stumps | Good for warriors (high HP) and bishops (Heal works on undead? No, golems aren’t undead). | | 85–95 | Showa: Street Market | Sexy Maid, Romantic Waiter | Rare map – only if server enables. High spawn, drops clean slate scrolls. |
If you’re a Bishop, go to Road to Oblivion 4 at 145 – Heal one-shots Oblivion Monks for 30k+ EXP per cast. You’ll hit 165 in a day. Level 165–200: The Endgame Grind This is where v111 becomes brutal. No 2x EXP coupons (unless events), no hyper skills, no 5th job. You need patience. Best Spots 165–185 | Map | Mobs | EXP per kill | Notes | |-----|------|--------------|-------| | ToT – Oblivion 4–5 (undead) | Oblivion Monks | ~9k | Still best for Bishops. | | ToT – Gate to the Past (1–3) | Chief Oblivion Guardians | ~11k | High spawn, non-undead. | | SH – Armory (continued) | Knight Commander | ~12k | Need strong single-target. | | Future Henesys (if available) | Stumps, Slimes (Lv. 180+) | ~15k | Rare in v111, but some servers have it. | Best Spots 185–200 | Map | Mobs | Notes | |-----|------|-------| | ToT – The Burning Forest | Corrupted Grownups, etc. | Dangerous but top EXP. | | Twisted Aqua Road (if enabled) | Advanced Goby, Goblin King | Not common in v111. | | Hall of Honor (SH final) | High Knight Commander | 1–2% per hour at 190+ on 1x. |
At 80, normal Zakum (body prequests done). If you have a party, arms give ~5–10% per run until 100. At 90, try Horntail (pre-quests lengthy but worth it for EXP and pendant).