Roblox Fe Plane Script -r6 R15- ⇒
-- Main body local body = Instance.new("Part") body.Size = Vector3.new(4, 1, 6) body.Shape = Enum.PartType.Block body.BrickColor = BrickColor.new("Really red") body.Material = Enum.Material.Metal body.CanCollide = false body.Parent = plane
-- Movement variables local thrust = 0 local maxThrust = 200 local turnSpeed = 2 Roblox FE Plane Script -R6 R15-
-- Movement loop game:GetService("RunService").Heartbeat:Connect(function(dt) if not plane or not plane.Parent then return end bodyVel.Velocity = body.CFrame.LookVector * thrust bodyGyro.CFrame = body.CFrame end) -- Main body local body = Instance
-- Body movers local bodyVel = Instance.new("BodyVelocity") bodyVel.MaxForce = Vector3.new(4000, 4000, 4000) bodyVel.Parent = body Roblox FE Plane Script -R6 R15-
-- Controls (Bind to UserInputService) local UserInputService = game:GetService("UserInputService")
-- Attach to player local weld = Instance.new("WeldConstraint") weld.Part0 = body weld.Part1 = rootPart weld.Parent = body
Drop a comment if you want a missile system or landing gear tutorial!