Wiiware Collection By Ghostware Apr 2026
function buildCards() gameGrid.innerHTML = ''; wiiwareGames.forEach(game => const card = document.createElement('div'); card.className = 'game-card'; card.setAttribute('data-id', game.id); card.innerHTML = ` <div class="game-icon">$game.icon</div> <div class="game-title">$game.title</div> <div class="game-dev">GHOSTWARE · $game.genre</div> <div class="size-badge">📦 $game.size</div> `; card.addEventListener('click', () => openModal(game.id)); gameGrid.appendChild(card); );
<script> // Ghostware's fictional WiiWare Collection const wiiwareGames = [ id: 0, title: "NEBULA RACER", genre: "Arcade Racer", size: "187 blocks", desc: "Drift through ghostly nebulae. Time-trial mayhem with 4-player ghost data.", icon: "🏁🌌" , id: 1, title: "SHADOW PUZZLE", genre: "Logic", size: "93 blocks", desc: "Manipulate light & shadows to solve 120 haunting puzzles. Calm but eerie.", icon: "🧩🌑" , id: 2, title: "SPECTER SABERS", genre: "Action", size: "241 blocks", desc: "Slice spectral enemies with motion controls. Co-op ghost-slashing.", icon: "⚔️👻" , id: 3, title: "CRYPT CRAWLER", genre: "Dungeon RPG", size: "312 blocks", desc: "Roguelike dungeon crawler. Retro pixel art & permadeath.", icon: "🗝️🕯️" , id: 4, title: "WIIWARE PARTY", genre: "Party", size: "456 blocks", desc: "4-player mini-games: ghost bowling, haunted whack-a-mole.", icon: "🎉👾" , id: 5, title: "ECHO CHAMBER", genre: "Rhythm", size: "129 blocks", desc: "Musical memory game. Compose loops using Wii Remote pointer.", icon: "🎶🌀" , id: 6, title: "FROSTBITE FLIGHT", genre: "Flight", size: "210 blocks", desc: "Pilot a paper plane through frozen tundras. Relaxing wind physics.", icon: "❄️✈️" , id: 7, title: "OMEN OF THE VOID", genre: "Horror", size: "198 blocks", desc: "First-person horror. Explore an abandoned WiiWare server.", icon: "👁️📼" , id: 8, title: "GHOSTWARE TENNIS", genre: "Sports", size: "304 blocks", desc: "Arcade tennis with phantom opponents. MotionPlus enhanced.", icon: "🎾👻" , id: 9, title: "PUPPET MASTER", genre: "Strategy", size: "167 blocks", desc: "Control marionettes to solve environmental puzzles.", icon: "🎭🧵" , id: 10, title: "WAVES OF NIGHT", genre: "Adventure", size: "278 blocks", desc: "Atmospheric narrative game about a lighthouse keeper & ghosts.", icon: "🌊🏮" , id: 11, title: "BIT PHANTOM", genre: "Platformer", size: "143 blocks", desc: "Glitchy retro platformer. Shift between dimensions.", icon: "🕹️📺" ];
/* wiiware style icon mockup */ .game-icon width: 110px; height: 110px; margin: 0 auto 1rem; background: linear-gradient(145deg, #1e2a36, #0c141f); border-radius: 28px; display: flex; align-items: center; justify-content: center; font-size: 3.2rem; box-shadow: inset 0 2px 5px rgba(0,0,0,0.6), 0 5px 12px black; border: 1px solid #2f6080; transition: 0.1s linear; wiiware collection by ghostware
/* wiiware grid */ .game-grid display: grid; grid-template-columns: repeat(auto-fill, minmax(200px, 1fr)); gap: 1.8rem; margin: 2rem 0;
/* header with ghostware identity */ .brand display: flex; align-items: baseline; justify-content: space-between; flex-wrap: wrap; border-bottom: 2px solid #2c5f8a; padding-bottom: 0.75rem; margin-bottom: 2rem; function buildCards() gameGrid
Here’s a ready-to-run HTML/CSS/JS feature:
h1 font-size: 2.8rem; letter-spacing: -1px; background: linear-gradient(135deg, #eef4ff, #7bb3ff); -webkit-background-clip: text; background-clip: text; color: transparent; text-shadow: 0 0 6px rgba(70,130,200,0.5); Co-op ghost-slashing
/* Wii-style widescreen container */ .collection-container max-width: 1200px; margin: 0 auto; background: rgba(0, 0, 0, 0.55); backdrop-filter: blur(3px); border-radius: 48px; padding: 1.5rem; box-shadow: 0 20px 40px rgba(0,0,0,0.6), inset 0 1px 0 rgba(255,255,255,0.1); border: 1px solid rgba(90, 180, 255, 0.3);
const gameGrid = document.getElementById('gameGrid'); const modal = document.getElementById('gameModal'); const modalTitle = document.getElementById('modalTitle'); const modalDesc = document.getElementById('modalDesc'); const modalSize = document.getElementById('modalSize'); const modalIconSpan = document.getElementById('modalIcon');
.game-card:hover transform: translateY(-6px); border-color: #5aa9ff; background: rgba(20, 35, 50, 0.8); box-shadow: 0 14px 22px rgba(0,0,0,0.6), 0 0 8px rgba(100,180,255,0.3);
.close-modal background: #1f3f5c; border: none; padding: 0.6rem 1.5rem; border-radius: 40px; color: white; font-weight: bold; margin-top: 1rem; cursor: pointer; font-family: monospace;
